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Lightbearer

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Devlog

  • Lightbearer: Time Management
    April 16, 2023 by Ecki
    As a student and working developer, participating in a game jam can be a challenging task when it comes to time management. With limited time, I had to carefully plan out my schedule and prioritize wh... Continue reading
  • Launch of Lightbearer
    April 16, 2023 by Ecki
    Today is the day that Lightbearer is released into the world! It's been an exciting 2 weeks of development, but I am thrilled to have made it this far. The game is now playable in the browser, and I a... Continue reading
  • Lightbearer: Doors and Keys
    April 10, 2023 by Ecki
    Today, I worked on implementing a system of doors and keys into the game. I wanted to add a bit of puzzle-solving to the gameplay, and I thought that doors and keys would be a good way to do that. I s... Continue reading
  • Lightbearer's first devlog
    April 08, 2023 by Ecki#hedgejam, #hedgejam5
    HedgeJam #5 is at half time now, and I am excited to share some news on my project. After much brainstorming, I settled on the idea of a dungeon puzzler where everything is pitch black except for the... Continue reading
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